Integration of AJA Video Systems’ KONA 4 and Corvid 44 video cards will enable game developers to create augmented reality (AR) applications for live broadcast
Epic Games, a US video game company, has released Unreal Engine 4.20. Unreal Engine is a suite of integrated tools for game developers to design and build games, simulations and visualisations.
In this latest update, Epic Games has integrated a plug-in based on AJA Video Systems’ software development kit (SDK) supporting HD/SDI video and audio input and output to the AJA Corvid 44 and KONA 4 video cards. This includes support for linear timecode (LTC) and vertical interval timecode (VITC), as well as video enabling integration of AR and graphics in live broadcast transmissions.
Kim Libreri, CTO at Epic Games, explained: “There has been a growing demand from our customers working in live broadcast for video support in engine. We’re excited to offer support for AJA’s KONA 4 and Corvid 44 cards as a first step in that direction with this latest engine release.”
AJA Video Systems’ KONA 4 is an eight-lane PCIe 2.0 video and audio desktop I/O card, packed with features to manage different formats from SD to HD, 2K and 4K/Ultra HD (UHD) with 10-bit 4:2:2 and 4:4:4 sampling for image clarity and 12-bit support.
As for Corvid 44, it is a multi-format PCIe card that enables up to four simultaneous streams of input and output, making it an “ideal” solution to support a variety of medium-density video applications.
Bill Bowen, CTO of AJA Video Systems, concluded: “There is a rising tide of momentum for Unreal Engine in broadcast across virtual sets for live broadcast, virtual production and eSports. Unreal Engine, [combined] with our KONA 4 or Corvid 44 cards, delivers a low-latency solutions for AR applications for live broadcast.”