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MixChannel leveraging Tencent Cloud to boost live-streaming experiences

Tokyo-based app developer Donuts announced that its popular live-streaming app MixChannel is leveraging Tencent Cloud Media Service’s low latency, high-quality multimedia solutions to improve live-streaming experiences in Japan. 

According to the developer, the collaboration with Tencent Cloud allows MixChannel to further enhance its app development, operation, and maintenance efficiency with the introduction of brand-new voice chat features to provide a more immersive live-streaming user experience.

Among the new capabilities provided by MixChannel are real-time voice-chat features. To facilitate the introduction of these new features and ensure an ultra-low latency streaming experience, Tencent Cloud is providing MixChannel with access to Tencent Real-Time Communication (TRTC), which features an end-to-end latency of less than 300 ms, anti-network jitter, anti-packet loss performance, and the ability to connect to Tencent’s Stream Services and video-on-demand (VoD) to meet the needs of the channel’s additional business scenarios.

Poshu Yeung, Senior Vice-President, Tencent Cloud International, said, “Tencent Cloud is committed to helping app developers provide the best user experience through our advanced, high-performance solutions.

“We look forward to boosting MixChannel’s capabilities to create more entertainment modes and maximise benefits not only in user interactions, but also in business efficiency.” 

MixChannel app also has access to software development kits (SDKs) such as Tencent Cloud’s Tencent Real-Time Communication (TRTC) SDK; User Generated Short Video (UGSV) SDK, a one-stop integration solution for short video; Tencent Effect SDK, an artificial intelligence (AI) solution for both short video and live streaming application; and Live Event Broadcasting (LEB), the ultra-low-latency version of Stream Services featuring end-to-end latency of less than 500 ms for all platforms.

This, said Tencent, breaks through the playback latency in traditional live broadcasting which is up to tens of seconds, and relies on self-developed transmission optimisation algorithm and multi-adaptive bitrate function to optimise the QoS indicators for live streaming.

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